---
product_id: 256095616
title: "Star Wars: Imperial Assault (Core Set)"
brand: "asmodee"
price: "฿16585"
currency: THB
in_stock: true
reviews_count: 5
category: "Asmodee"
url: https://www.desertcart.co.th/products/256095616-star-wars-imperial-assault-core-set
store_origin: TH
region: Thailand
---

# 1-2 hours immersive gameplay 2-5 players tactical combat sculpted plastic miniatures Star Wars: Imperial Assault (Core Set)

**Brand:** asmodee
**Price:** ฿16585
**Availability:** ✅ In Stock

## Summary

> 🌌 Command the galaxy, one mission at a time!

## Quick Answers

- **What is this?** Star Wars: Imperial Assault (Core Set) by asmodee
- **How much does it cost?** ฿16585 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.co.th](https://www.desertcart.co.th/products/256095616-star-wars-imperial-assault-core-set)

## Best For

- asmodee enthusiasts

## Why This Product

- Trusted asmodee brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Dual Game Modes:** Switch seamlessly between a deep narrative-driven campaign and fast-paced skirmish battles for flexible game nights.
- • **Social & Competitive:** Perfect for 2-5 players, fostering camaraderie or rivalry in your squad — don’t miss out on the ultimate Star Wars showdown.
- • **Epic Galactic Campaign:** Dive into 30+ missions with evolving characters and branching storylines that keep every playthrough fresh and thrilling.
- • **Strategic Depth for Pros:** Master tactical combat, resource management, and team-building to outwit your opponents in every encounter.
- • **Iconic Star Wars Miniatures:** High-quality sculpted figures bring your favorite heroes, villains, and troops to life on the battlefield.

## Overview

Star Wars: Imperial Assault (Core Set) is a premium strategy board game for 2-5 players featuring 1-2 hour sessions of tactical combat and mission-based gameplay. It includes over 30 campaign missions with evolving characters, plus a skirmish mode for head-to-head battles. The set boasts detailed sculpted plastic miniatures and modular maps, delivering an immersive Star Wars experience that blends deep strategy with cinematic storytelling.

## Description

From the manufacturer Game Story A strategy board game of tactical combat and missions, offering two distinct games of battle and adventure in the Star Wars galaxy! Imperial puts you in the midst of the Galactic Civil War between the Rebel Alliance and the Galactic Empire after the destruction of the Death Star over Yavin 4 with two separate game experiences. The campaign game pits the limitless troops and resources of the Galactic Empire against a break team of elite Rebel operatives as they strive to break the Empire’s hold on the galaxy, while the skirmish game invites you and a friend to muster strike teams and battle head-to-head over conflicting objectives. Game play pits the limitless troops and resources of the Galactic Empire against a break team of elite Rebel operatives. Game Play In the campaign game, you are invited to play through a cinematic tale set in the Star Wars galaxy. One player commands the seemingly limitless armies of the Galactic Empire, threatening to extinguish the flame of the Rebellion forever. Muster a team of soldiers and iconic characters in skirmish mode and battle over crucial objectives. Play as a hero of the Rebellion, or command limitless squads of Stormtroopers, Imperial officers, and massive AT-ST walkers. Up to four other players become heroes of the Rebel Alliance, engaging in covert operations to undermine the Empire’s schemes. A thrilling campaign contains over thirty missions, ensuring that the campaign is never the same. Over the course of the campaign, both the Imperial player and the Rebel heroes gain new experience and skills, allowing characters to evolve as the story unfolds.

Review: I really enjoy this game - I really enjoy this game. My wife and I play the skirmish together which is a nice quick version of the game for two. We are also playing the campaign with more players and it's a lot of fun. As the imperial player it's important to gauge the Rebel players. If you are crushing them constantly, it's good to pull some punches to keep things even. It depends who you play with, because the Rebels can definitely dominate and cause headaches for the Imperial player. Overall a very fun thematic game with a lot of replay value.
Review: If you were on the fence... - Imperial Assault is going to cost you a lot of money. It's a big heavy box packed full of miniatures, cards, tokens and dice. What's more, you're going to find it very hard to resist buying all of the expansions as characters that are used in the campaign would otherwise be represented by boring flat tokens. Then, with the new Twin Shadows expansions on the way (and Boba Fett as a further expansion pack) it's going to eat up more than it's share of your board game allowance. But that's okay. Because it's worth it. When Fantasy Flight put out X-Wing a few years ago I got suckered in and have since spent way too much money on additional ships. Whilst I love the game, I hardly ever get to play it and as such feel like I'm just a slave to the FF marketing machine. Imperial Assault though is a game that I'm almost happy to throw my wallet at, as since I got it, I've barely played anything else. First of all, I've never played Descent (the game engine that this is heavily based from), so my review is from the perspective of someone fairly experienced with board games but fairly new to dungeon crawlers. In Imperial Assault, you combine modular tiles to create numerous classic Star Wars environments and attempt to complete objectives. IA is split into two modes: Campaign and Skirmish - with both providing a healthy amount of content for different situations. Campaign is undeniably the bulk of the game, with one person taking command of the Imperial forces and up to 4 others taking charge of an individual Rebel character. Combining a decent chunk of story and flavour, the Rebels will uncover an Imperial plot over the course of about 10 missions and develop their characters over time, gaining new skills, items and even allies from the Star Wars universe (like Luke and Han). At the same time, the Imperials will slowly add new tricks to put up their sleeves and become more powerful over time. What's more, the missions have branching paths meaning that the next mission you play will depend on the outcome of this one, giving the game a lot of replay value. This mode is fantastic and created with a lot of love for the franchise. Each mission feels authentic and varied, with objectives that change throughout the missions and multiple triggers that activate new chunks of story and Imperial deployments. It's incredibly exciting/terrifying when someone opens a door and suddenly Darth Vader arrives to spring a trap. After each story mission you'll also play a side mission, which could focus on an individual Rebel character or something totally divergent and these are always fun with interesting rewards. All of this will keep you hooked until the final mission where both sides will be at their maximum strength and the victor will be decided for the campaign. By the time you've finished this one campaign, you may very well have already put 20 hours into the game and quite likely might want to start another one, switching characters and roles. Then when you're in the mood for something with less commitment, or simply can't get the full group together, you can play Skirmish mode which puts two sides against each other in a one-off battle. The base game comes with 3 maps with 2 missions on each, all of which have fairly different mission objectives and still manage to include some backstory and theme which is admirable. Each side is able to build teams based on their faction cards deployment costs and a deck of Command cards that gives interesting bonuses during the battle. This mode actually has a fair amount of depth to it and can become especially competitive for one-on-one bouts. Unfortunately the Rebels are quite limited in terms of miniatures and might have to resort to using flat tokens unless you buy the expansions. I do have a few criticisms, but they're merely things to take into consideration rather than severely damage the game. Firstly, this is another example of FF's poor box insert designs ( a pet-hate of mine) which doesn't do a great job of organising the many many many components you'll have to store. Secondly, the campaign that we've played so far has been heavily weighted towards the Imperials - which isn't so much a criticism of the balance of the game as I've seen online many Rebel teams dominating - but more a balance of the group that you play with. We've actually had to resort to a handicap as the other players were starting to get frustrated with constantly losing which obviously isn't ideal. This is something that will fluctuate with who you play with and how good they are at these games, but I'd say try to always keep it light-hearted and enjoy the experience rather than play to win. Overall though, Imperial Assault is a fantastic package that is impressive from top to bottom. It's an expensive box, yes, but it's almost impossible not to get your moneys worth as you'll likely play this a lot more than other big games on your shelf. Also, I recommend getting 4 other friends together and each pitch-in to buy the base game, that way the cost is cheap and you'll make sure that the same group sticks together to play the full Campaign. The gameplay itself is fun and fairly straightforward in the beginning, with much of it's depth and complexity arriving over time as your characters grow in abilities - giving the game a helpful learning curve. The artwork is incredible and the production values on the whole are sky-high.. this is about as good as it gets when it comes to board game design. I think it's time for you to buy Imperial Assault.

## Features

- For 2-5 players
- Takes 1-2 hours to play
- Sculpted, plastic figures

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | 1616619902 |
| Age Range Description | Adult |
| Age range (description) | Adult |
| Best Sellers Rank | #100,843 in Toys ( See Top 100 in Toys ) #3,354 in Board Games |
| Brand | Asmodee |
| Brand Name | Asmodee |
| Color | Multicoloured |
| Colour | Multicoloured |
| Customer Package Type | Reinforced Box with Foam Inserts |
| Customer Reviews | 4.7 out of 5 stars 1,131 Reviews |
| Educational Objective | Develop strategic thinking, planning, and decision-making skills; Foster understanding of the Star Wars universe and its characters |
| Estimated Playing Time | 120 Minutes, 2 Hours |
| Global Trade Identification Number | 09781616619909 |
| Grenre | Wargames |
| Included Components | Game |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 29.8 x 29.8 x 13.3 centimeters |
| Item Dimensions L x W | 29.8L x 29.8W centimeters |
| Item Display Dimensions | 25.4 x 25.4 centimeters |
| Item Part Number | FFGSWI01, SWI01 |
| Item Type Name | Star Wars FFGSWI01 Imperial Assault Board Game Base Set |
| Item Weight | 32 Ounces |
| Manufacturer | Fantasy Flight Games |
| Manufacturer Maximum Age (MONTHS) | 216.0 |
| Manufacturer Minimum Age (MONTHS) | 168.0 |
| Manufacturer Part Number | SWI01 |
| Material | Plastic |
| Material Type | Plastic |
| Model Name | Star Wars: Imperial Assault |
| Model Number | SWI01 |
| Number of Items | 1 |
| Number of Players | 5 |
| Number of players | 5 |
| Operation Mode | Manual |
| Package Quantity | 1 |
| Power Source | Manual |
| Product Style | Star Wars Imperial Assault |
| Set Name | Imperial Assault |
| Size | 1. Core Set & Accessories |
| Sub Brand | Star Wars |
| Subject Character | Star Wars |
| Supported Battery Types | No batteries required |
| Theme | Science Fiction |
| UPC | 751195329628 |

## Product Details

- **Age range (description):** Adult
- **Brand:** Asmodee
- **Material:** Plastic
- **Number of players:** 5
- **Theme:** Science Fiction

## Images

![Star Wars: Imperial Assault (Core Set) - Image 1](https://m.media-amazon.com/images/I/61ZU5DNZ-uL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ I really enjoy this game
*by M***E on 19 November 2015*

I really enjoy this game. My wife and I play the skirmish together which is a nice quick version of the game for two. We are also playing the campaign with more players and it's a lot of fun. As the imperial player it's important to gauge the Rebel players. If you are crushing them constantly, it's good to pull some punches to keep things even. It depends who you play with, because the Rebels can definitely dominate and cause headaches for the Imperial player. Overall a very fun thematic game with a lot of replay value.

### ⭐⭐⭐⭐⭐ If you were on the fence...
*by T***. on 11 May 2015*

Imperial Assault is going to cost you a lot of money. It's a big heavy box packed full of miniatures, cards, tokens and dice. What's more, you're going to find it very hard to resist buying all of the expansions as characters that are used in the campaign would otherwise be represented by boring flat tokens. Then, with the new Twin Shadows expansions on the way (and Boba Fett as a further expansion pack) it's going to eat up more than it's share of your board game allowance. But that's okay. Because it's worth it. When Fantasy Flight put out X-Wing a few years ago I got suckered in and have since spent way too much money on additional ships. Whilst I love the game, I hardly ever get to play it and as such feel like I'm just a slave to the FF marketing machine. Imperial Assault though is a game that I'm almost happy to throw my wallet at, as since I got it, I've barely played anything else. First of all, I've never played Descent (the game engine that this is heavily based from), so my review is from the perspective of someone fairly experienced with board games but fairly new to dungeon crawlers. In Imperial Assault, you combine modular tiles to create numerous classic Star Wars environments and attempt to complete objectives. IA is split into two modes: Campaign and Skirmish - with both providing a healthy amount of content for different situations. Campaign is undeniably the bulk of the game, with one person taking command of the Imperial forces and up to 4 others taking charge of an individual Rebel character. Combining a decent chunk of story and flavour, the Rebels will uncover an Imperial plot over the course of about 10 missions and develop their characters over time, gaining new skills, items and even allies from the Star Wars universe (like Luke and Han). At the same time, the Imperials will slowly add new tricks to put up their sleeves and become more powerful over time. What's more, the missions have branching paths meaning that the next mission you play will depend on the outcome of this one, giving the game a lot of replay value. This mode is fantastic and created with a lot of love for the franchise. Each mission feels authentic and varied, with objectives that change throughout the missions and multiple triggers that activate new chunks of story and Imperial deployments. It's incredibly exciting/terrifying when someone opens a door and suddenly Darth Vader arrives to spring a trap. After each story mission you'll also play a side mission, which could focus on an individual Rebel character or something totally divergent and these are always fun with interesting rewards. All of this will keep you hooked until the final mission where both sides will be at their maximum strength and the victor will be decided for the campaign. By the time you've finished this one campaign, you may very well have already put 20 hours into the game and quite likely might want to start another one, switching characters and roles. Then when you're in the mood for something with less commitment, or simply can't get the full group together, you can play Skirmish mode which puts two sides against each other in a one-off battle. The base game comes with 3 maps with 2 missions on each, all of which have fairly different mission objectives and still manage to include some backstory and theme which is admirable. Each side is able to build teams based on their faction cards deployment costs and a deck of Command cards that gives interesting bonuses during the battle. This mode actually has a fair amount of depth to it and can become especially competitive for one-on-one bouts. Unfortunately the Rebels are quite limited in terms of miniatures and might have to resort to using flat tokens unless you buy the expansions. I do have a few criticisms, but they're merely things to take into consideration rather than severely damage the game. Firstly, this is another example of FF's poor box insert designs ( a pet-hate of mine) which doesn't do a great job of organising the many many many components you'll have to store. Secondly, the campaign that we've played so far has been heavily weighted towards the Imperials - which isn't so much a criticism of the balance of the game as I've seen online many Rebel teams dominating - but more a balance of the group that you play with. We've actually had to resort to a handicap as the other players were starting to get frustrated with constantly losing which obviously isn't ideal. This is something that will fluctuate with who you play with and how good they are at these games, but I'd say try to always keep it light-hearted and enjoy the experience rather than play to win. Overall though, Imperial Assault is a fantastic package that is impressive from top to bottom. It's an expensive box, yes, but it's almost impossible not to get your moneys worth as you'll likely play this a lot more than other big games on your shelf. Also, I recommend getting 4 other friends together and each pitch-in to buy the base game, that way the cost is cheap and you'll make sure that the same group sticks together to play the full Campaign. The gameplay itself is fun and fairly straightforward in the beginning, with much of it's depth and complexity arriving over time as your characters grow in abilities - giving the game a helpful learning curve. The artwork is incredible and the production values on the whole are sky-high.. this is about as good as it gets when it comes to board game design. I think it's time for you to buy Imperial Assault.

### ⭐⭐⭐⭐⭐ Muy buen juego
*by E***L on 23 December 2023*

Si eres fan de las saga de Star Wars te va a gustar, las reglas son complejas al principio pero una vez que vas avanzando ya te acostumbras, viene en inglés y si tienes que entender un poco el idioma, pero con la app aprendes rápido y se vuelve dinámico

## Frequently Bought Together

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*Product available on Desertcart Thailand*
*Store origin: TH*
*Last updated: 2026-07-09*