---
product_id: 48141629
title: "Z-Man Games | Pandemic | Board Game | Ages 8+ | 2-4 Players | 45 Minutes Playing Time"
brand: "z-man games"
price: "฿4641"
currency: THB
in_stock: true
reviews_count: 8
category: "Z Man Games"
url: https://www.desertcart.co.th/products/48141629-z-man-games-pandemic-board-game-ages-8-2-4
store_origin: TH
region: Thailand
---

# 45 min avg. playtime 2-4 players global strategy 4 cooperative roles Z-Man Games | Pandemic | Board Game | Ages 8+ | 2-4 Players | 45 Minutes Playing Time

**Brand:** z-man games
**Price:** ฿4641
**Availability:** ✅ In Stock

## Summary

> 🌐 Save the world, one move at a time — Pandemic is your ultimate team challenge!

## Quick Answers

- **What is this?** Z-Man Games | Pandemic | Board Game | Ages 8+ | 2-4 Players | 45 Minutes Playing Time by z-man games
- **How much does it cost?** ฿4641 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.co.th](https://www.desertcart.co.th/products/48141629-z-man-games-pandemic-board-game-ages-8-2-4)

## Best For

- z-man games enthusiasts

## Why This Product

- Trusted z-man games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Unite & Conquer:** A truly cooperative game where teamwork is your ultimate weapon against global outbreaks.
- • **Dynamic Gameplay:** Four diseases, escalating outbreaks, and unique character skills keep every game fresh and challenging.
- • **Build Critical Skills:** Sharpen decision-making, communication, and strategic planning with every play.
- • **Strategic Depth, Simplified:** Easy to learn yet rich in strategy—perfect for quick, intense 45-minute sessions.
- • **Expand Your Pandemic Universe:** Multiple expansions available to elevate your experience and keep the adventure evolving.

## Overview

Pandemic by Z-Man Games is a cooperative strategy board game for 2-4 players aged 8 and up, featuring 45-minute gameplay where players collaborate as specialists to stop four deadly diseases from spreading worldwide. With accessible rules, dynamic roles, and multiple expansions, it’s a must-have for anyone seeking engaging, team-driven challenges that develop critical thinking and communication skills.

## Description

Free delivery and returns on eligible orders. Buy Z-Man Games | Pandemic | Board Game | Ages 8+ | 2-4 Players | 45 Minutes Playing Time at desertcart UK.

Review: A captivating board game - I recently got back into board gaming after many years not playing them and was looking for something different that could be played co-operatively rather than competitively. Pandemic was mentioned many times as a great example so I decided to give it a try. This is an excellent game. I've been learning the game and playing it 2 player with my wife and we are finding it very enjoyable. The core of the game is playing as two people with different roles trying to travel around the world treating disease outbreaks ( of four different diseases) and trying to find cures whilst the outbreaks of these diseases escalate and epidemics emerge. The game has a mechanic to provide the spread and escalation of infection and outbreak, it's very well done. My mind boggles at the game designer coming up with this. It's a clever game yet not too complex and we found it accessible and were grasping it quickly. Soon we'll be adding our friend as a third player and really look forward to it. It's a great game to get your working together, communicating and forming strategy to try to prevent a worldwide unbeatable pandemic. This is an excellent game. Very impressed.
Review: Another must have expansion for Pandemic - If you are considering buying this item, then you will already be a fan of the Pandemic game series. Pandemic State of Emergency is the third expansion from Z-man Games for this amazing game. The three new games are: The Hinterlands Challenge, the Emergency Event challenge and the Superbug challenge. Of the three challenges Superbug is by far the most interesting and played in our household. The Hinterlands challege is played the least. I the Superbug challenge you not only have to cure the regular diseases but you also have to build vaccing centres and produce vaccines for the Superbug. Vaccines are the only way to treat the Superbug, you cannot treat it as you would a normal disease. It's very difficult but very enjoyable. The Emergency Events challenge essentially allows you to replace Epidemic cards with Events that work against you, these events can continue every round or may be one off events. The Hinterlands challenge expands the board by itroducing some new cities that can only be reached via certain locations. They represent cities that have animal diseases that have mutated to infect humans. At the beginning of each turn a special dice is rolled and depending on the outcome disease cubes are placed on Hinterlands cities. There are of course new roles including the veterinarian who works only in the Hinterlands challenge, the pilot who can travel much further than normal players and can transport another player along with him, the General who is capable of placing quarantine counters on cities, these essentially act to protect cities from infections. The quarantine counters can also be used without the General where placing a quarantine counter in a city becomes one of your actions. If you are reading this and do not have the base Pandemic game, buy it! Buy it now! It is the best game we have played and is also a co-operative game meaning all players work together to beat the game. If you already own Pandemic then buy this expansion, you will thoroughly enjoy the Superbug challenge, and the additional roles and features will enhance your gaming experience further.

## Features

- Warning:Not suitable for children under 36 months
- Warning:Only for domestic use
- Warning:To be used under the direct supervision of an adult
- STRATEGY GAME: Players must work together playing to their characters' strengths as they plan their strategy of eradicating the diseases before they overwhelm the world with ever-increasing outbreaks. A truly cooperative game where you win or lose together
- COOPERATIVE BOARD GAME: Only through teamwork will you keep the world safe from outbreaks and epidemics. Your team must work together and plan carefully to stem the tide of infection while working toward finding the cures
- WORK TOGETHER AND SAVE HUMANITY: Four diseases threaten the world, and your elite team of specialists must find a cure for each of them before it’s too late. Everyone must work together applying their unique character skills to benefit the team—and the world
- LOOKING FOR NEW GAMEPLAY AND ADVENTURES? The Pandemic game line now includes multiple expansions and stand-alone titles. Note: Expansions require Pandemic Base Game to play
- NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This easy to learn family and adult board game can be played with 2 to 4 players. The average playtime is 45 minutes

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00A2HD40E |
| Age Range Description | Kid |
| Best Sellers Rank | 4,581 in Toys & Games ( See Top 100 in Toys & Games ) 174 in Board Games (Toys & Games) |
| Brand | Z-Man Games |
| Brand Name | Z-Man Games |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Colour | One Colour |
| Customer Package Type | FFP |
| Customer Reviews | 4.8 out of 5 stars 23,794 Reviews |
| Edition | Updated Edition |
| Educational Objective | Develop critical thinking, cooperative learning, and decision-making skills |
| Estimated Playing Time | 60 Minutes |
| Genre | Cooperative Strategy |
| Global Trade Identification Number | 00681706711003 |
| Included Components | 1 Board - 7 Role Cards - Role Pawns - 6 Research Stations 6 Markers - 96 Disease Cubes - 48 Infection Cards - 59 Player Cards - 1 Reference Cards and Rulebook |
| Is Assembly Required | No |
| Item Dimensions | 30.5 x 21.8 x 4.3 centimetres |
| Item Dimensions L x W | 30.5L x 21.8W centimetres |
| Item Type Name | ZM7101 |
| Item Weight | 0.91 Kilograms |
| Language | English |
| Manufacturer | Pandemic (2013) |
| Material | Cardstock |
| Material Type | Cardstock |
| Maximum Age Recommendation | 97.0 |
| Minimum Age Recomendation | 96 |
| Minimum Age Recommendation | 96.0 |
| Number of Items | 1 |
| Number of Players | 4 |
| Number of players | 4 |
| Operation Mode | Manual |
| Product dimensions | 30.5L x 21.8W centimetres |
| Size | Base Game |
| Theme | Strategy |
| Unit Count | 1 1 |

## Product Details

- **Brand:** Z-Man Games
- **Genre:** Cooperative Strategy
- **Material:** Cardstock
- **Number of players:** 4
- **Theme:** Strategy

## Images

![Z-Man Games | Pandemic | Board Game | Ages 8+ | 2-4 Players | 45 Minutes Playing Time - Image 1](https://m.media-amazon.com/images/I/711hemLdy-L.jpg)

## Available Options

This product comes in different **Size, Style** options.

## Questions & Answers

**Q: How does this compare with the original? Is the gameplay different?**
A: I've played both the old version and the new version dozens of time (though it's been a couple years since I played the first edition). Most of the changes are cosmetic in nature. The cards and board were redesigned (though they function exactly the same, except as noted). The nice wooden infection cubes have been replaced by a cheaper-feeling plastic. The cards and game look different, but are comparable in quality. The game play is basically the same, with a couple of minor changes. They buffed Light Green - the engineer (who can now charter flight from any city with a research station to anywhere on the board by discarding any card)  and White - the researcher (other players in the same city can now take any card from him, as opposed to him having to give the card during one of his turns). I think they also slightly changed Purple - the dispatcher. The buffs are very helpful, as the engineer was previously a virtually useless role. Now he can get anywhere easily by placing a city for one turn, then discarding any card to fly anywhere for his second turn, where he can heal two blocks immediately. This makes the researcher much more effective because she can spend all 4 moves getting to someone else, who can then spend their first three moves taking cards from the researcher and their fourth move developing a cure. The second edition also added 2 new roles: the contingency planner and the quarantine specialist. The former, as an action, can (one card at a time, and once per special event) redraw a special event card from the discard pile back into his own hand that doesn't count against his limit (i.e. He can have 8 cards as long as one of them is a redrawn special event). I typically don't play with the contingency planner because his role completely sucks. The quarantine specialist simply prevents new diseases from being placed in the city she is in, as well as all adjacent cities. If you have 2 adjacent cities with three blocks each, you can avoid a double-outbreak simply by moving her to either of the cities. We often use the dispatcher to move her around as needed. In summary, the second edition simply fixed a few annoying weaknesses of the engineer and researcher, replaced nice wooden cubes with cheap plastic ones, and added one fun new role. If your original version is still in working condition, don't buy a new game. Just print the new rules to buff the old roles. It's not worth a whole new board game just for the one role of quarantine specialist. If your old game is worn, get a new copy, but keep the wooden disease cubes.

**Q: What's the youngest age you'd recommend to play?**
A: The box says 8+, the Amazon description says 13-15. The expansions all are 13+, so maybe that's why Amazon is confused. We haven't played any of the expansions yet, but my 5yo and 8yo both love Pandemic. We got it shortly after the 5yo's birthday, and at first it was kind of frustrating at times when he'd insist on doing something completely illogical, but he's gotten better in the past half year. That said, he reads way above grade level, so 8+ is probably a better idea - you want the kid to be able to read the names of the cities, etc. I wouldn't buy the game if you only have kids under 8, unless they're profoundly gifted - we got it for the 8yo, and the 5yo just happened to be able to go along, but there are games that would be more suitable for his age - he isn't yet really able to strategize at the level needed for Pandemic. And really, saving the world can wait until the ripe old age of 8. ;)

**Q: How long does a typical game of Pandemic take to play?**
A: I think 45-60 minutes with a strong team who knows the game is a good estimate.  The first games with new players will take a while, even on easy, because there are a lot of little nuisances and details to learn... and if you're playing with a few different strong personalities, you may loose time to discussing the best tactics and strategies. When my husband and I play, 45 minutes is a good estimate, but we also work well together and know the rules of the game.

**Q: Would like a good two person game.  Is this it?**
A: After 7 plays as a 2-player game, I'd say it plays very well. I'd also say that I disagree with those who say it is harder as a 2-player game.  Each player has more influence over decisions and potentially twice as many turns as they would get in a four-player game.  So in some ways it could be a tad bit easier.  The amount of epidemic cards are more of a factor in the difficulty than how many players are in the game.  The infections and epidemic cards will come out at a rate irrelevant to how many players are in the game.  And one of the game-ending triggers is when all of the player cards are drawn - and that is based on how many turns are taken, regardless of how many different players are taking turns.  The disadvantage of playing a 2-player game would be missing out on larger group discussions and interaction.   But it's really not a big deal.  You will still find this game a great value if you play 2-players 90% of the time and 4-players 10% of the time.  That is the situation I am in and I recommend the game.

## Customer Reviews

### ⭐⭐⭐⭐⭐ A captivating board game
*by K***L on 10 May 2025*

I recently got back into board gaming after many years not playing them and was looking for something different that could be played co-operatively rather than competitively. Pandemic was mentioned many times as a great example so I decided to give it a try. This is an excellent game. I've been learning the game and playing it 2 player with my wife and we are finding it very enjoyable. The core of the game is playing as two people with different roles trying to travel around the world treating disease outbreaks ( of four different diseases) and trying to find cures whilst the outbreaks of these diseases escalate and epidemics emerge. The game has a mechanic to provide the spread and escalation of infection and outbreak, it's very well done. My mind boggles at the game designer coming up with this. It's a clever game yet not too complex and we found it accessible and were grasping it quickly. Soon we'll be adding our friend as a third player and really look forward to it. It's a great game to get your working together, communicating and forming strategy to try to prevent a worldwide unbeatable pandemic. This is an excellent game. Very impressed.

### ⭐⭐⭐⭐⭐ Another must have expansion for Pandemic
*by D***N on 12 September 2016*

If you are considering buying this item, then you will already be a fan of the Pandemic game series. Pandemic State of Emergency is the third expansion from Z-man Games for this amazing game. The three new games are: The Hinterlands Challenge, the Emergency Event challenge and the Superbug challenge. Of the three challenges Superbug is by far the most interesting and played in our household. The Hinterlands challege is played the least. I the Superbug challenge you not only have to cure the regular diseases but you also have to build vaccing centres and produce vaccines for the Superbug. Vaccines are the only way to treat the Superbug, you cannot treat it as you would a normal disease. It's very difficult but very enjoyable. The Emergency Events challenge essentially allows you to replace Epidemic cards with Events that work against you, these events can continue every round or may be one off events. The Hinterlands challenge expands the board by itroducing some new cities that can only be reached via certain locations. They represent cities that have animal diseases that have mutated to infect humans. At the beginning of each turn a special dice is rolled and depending on the outcome disease cubes are placed on Hinterlands cities. There are of course new roles including the veterinarian who works only in the Hinterlands challenge, the pilot who can travel much further than normal players and can transport another player along with him, the General who is capable of placing quarantine counters on cities, these essentially act to protect cities from infections. The quarantine counters can also be used without the General where placing a quarantine counter in a city becomes one of your actions. If you are reading this and do not have the base Pandemic game, buy it! Buy it now! It is the best game we have played and is also a co-operative game meaning all players work together to beat the game. If you already own Pandemic then buy this expansion, you will thoroughly enjoy the Superbug challenge, and the additional roles and features will enhance your gaming experience further.

### ⭐⭐⭐⭐⭐ Spread the word!
*by M***R on 5 July 2018*

Pandemic was the first game to introduce me to cooperative boardgaming. It became an instant favourite and still holds up very well. This should be a staple in every boardgame collection! In Pandemic, you must save the world by working together as a team to control viral outbreaks and cure diseases. How is it played? Pandemic is a turn based cooperative game where you can take up to 4 actions per turn. These actions involve moving around the world to different cities, removing virus cubes from infected cities, building research centres and curing diseases. After each turn, you draw cards to help you cure diseases (some of which may actually cause an epidemic which will spread a disease). And then you draw further cards to advance the viral outbreak. This finely tuned balance is what keeps the virus spreading so you have to work together to stop the spread as well as cure the disease. How do you win? You win if: - you cure all diseases (you don't have to eradicate them by wiping them off the map, but kudos if you do) You lose if: - You can't draw any more player cards - You run out of virus cubes and can't spread a disease further (it's out of control at this point) - You have too many outbreaks The key is to work together as a team and use each of your unique abilities at the most opportune times. It's a fantastic game that combines strategy, teamwork and luck! It's quite daunting the first time you play it, but after a few playthroughs, the mechanics become clearer and it can be enjoyed by players of all ages. If you have more than 4 players, it works quite well with one person acting as a host for the game and offering their insight to things you may have missed. It also has a lot of expansions which increase the replayability of the game, but in my opinion the core game is enough to start with for a while. This really is a great game!

## Frequently Bought Together

- Pandemic Board Game (Base Game) - A Cooperative Battle to Save Humanity, Strategy Game for Kids and Adults, Ages 8+, 2-4 Players, 45 Minute Playtime, Made by Z-Man Games
- Ticket to Ride Board Game - A Cross-Country Train Adventure for Friends and Family! Strategy Game for Kids & Adults, Ages 8+, 2-5 Players, 30-60 Minute Playtime, Made by Days of Wonder

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*Product available on Desertcart Thailand*
*Store origin: TH*
*Last updated: 2026-02-21*