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🎉 Level up your game nights with Munchkin: Deluxe — where strategy meets hilarious chaos!
Munchkin: Deluxe is a 3-6 player fantasy card and board game designed for ages 14 and up, featuring 30-120 minute gameplay. It combines strategic dungeon crawling with humorous role-playing parody, including character customization, monster battles, and treasure hunting. The deluxe edition includes a game board, 6 colored plastic character tokens, and a comprehensive card deck, offering high replay value and social interaction without any setup hassle.












| ASIN | B004U7JJWE |
| Age Range Description | Adult |
| Age range (description) | Adult |
| Best Sellers Rank | 22,300 in Toys & Games ( See Top 100 in Toys & Games ) 521 in Board Games (Toys & Games) |
| Brand | Steve Jackson Games |
| Brand Name | Steve Jackson Games |
| Colour | Blue, Red, and Green (at Least); Possibly Other Colors as Well |
| Container Type | Box |
| Country Of Origin | China |
| Customer Package Type | Flat Free Package |
| Customer Reviews | 4.7 out of 5 stars 10,626 Reviews |
| Educational Objective | Develop social skills and encourage group interaction |
| Estimated Playing Time | 120 Minutes |
| Global Trade Identification Number | 00837654320976 |
| Grenre | Strategy & Building |
| Included Components | Game board, cards, game instructions |
| Is Assembly Required | No |
| Item Dimensions | 5.1 x 26.7 x 26.7 centimetres |
| Item Dimensions L x W | 27L x 27W centimetres |
| Item Display Dimensions | 15 x 9 x 3 centimetres |
| Item Part Number | SJG1483 |
| Item Type Name | Game |
| Item Weight | 1.5 Pounds |
| Language | English |
| Manufacturer | Munchkin Deluxe |
| Manufacturer Part Number | SJG01483 |
| Material | Cardboard |
| Material Type | Cardboard |
| Maximum Age Recommendation | 216.0 |
| Minimum Age Recommendation | 120.0 |
| Model Name | Munchkin Deluxe |
| Model Number | SJG01483 |
| Number of Items | 1 |
| Number of Players | 4 players |
| Number of players | 4 players |
| Operation Mode | Manual |
| Other Special Features of the Product | Includes Gameboard and Standies |
| Package Quantity | 1 |
| Power Source | Manual |
| Product Style | Munchkin: Deluxe |
| Set Name | Munchkin |
| Size | Large |
| Sub Brand | Friends |
| Subject Character | Munchkin |
| Supported Battery Types | No batteries required |
| Theme | Fairy Tale |
| UPC | 791159703552 080742094659 772223991266 837654320976 |
| Unit Count | 1.0 count |
R**Y
Munchkin: The anti-Dungeon!!
There is an old board game, that is back out for buying, called Dungeon, made originally by TSR and now sold by Hasbro/Wizards of the Coast. It is a simple game of players going around a dungeon, kicking in doors, facing monsters and if victorious winning their treasure. The first to reach a certain amount of treasure, dictated by their class, and return to the great hall at the centre where all the players start, wins the game. The game is not co-operative, but neither can the players do anything to impede or harm the other players. Its a race to the finish. The game is designed for younger players but for the whole family to get a taste of dungeoneering. Why do I bring this game up? because in many ways Munchkin is a parody of Dungeon. In essence the goal is the same. Explore a dungeon, kick in doors, defeat monsters and get their treasure. First to tenth level wins the game. But whereas Dungeon is a fun light game of players racing to be first, Munchkin has players actively aiding other characters when its in their best interests and also aiding the monsters when it suits their purposes as well. Where Dungeon allows for no player on player interference, Munchkin not only allows for it it actively encourages it. The game is at its heart a card game with cards depicting monsters to be faced, along with various traps, items, and special effects. Races and classes are also included in the game for players to become as the game progresses if they choose to. The cards in themselves are all incredibly humorous and its clear that the creators know the sorts of games they are parodying and leave no stone unturned for a bad pun. The artwork is of a high quality and evocative, in other words, the pics are damned funny. If you want a light, easy, very tongue in cheek game of dungeon crawling and backstabbing, then this is the game for you. Egos need not apply and should be safely left at the door while the rest of you just accepts the madness within. Go forth, quest and may you find the chainsaw of bloody dismemberment.
S**K
Super addictive fantasy card/board game. Watch out, you may get hooked into buying expansions.
Munchkin is a great Dungeons and Dragons parody game, full of quirky humour and adorable graphics on the cards. This is a must game for any would-be geek/nerd. (Please note that the base game can be bought without the deluxe version, it just depends if you want the extras or not.) This version of Munchkin provides the base game card deck with character cards, 6 coloured plastic character tokens and a very simple 1-10 board to illustrate game progression. As mentioned you can buy it without the board or extras but play is a little more straight forward with them. There is space in the box to add in expansions but it could get messy. Thankfully each expansion to Munchkin is identifiable on the cards (you might have to scan through the deck to check). The game is both simple to dive into and great fun with great replayabilty. If you are a stickler for rules they come with the game and are dowloadable from the official Munchkin website. You play as a "Munchkin", who for all purposes is a generic treasure hunting Human character. Equip him/her with armour and weapons, change them into a thief or a cleric or wizard etc and even change their race from Dwarf to Elf and so on, using cards you have from your hand. Then "knock" on a door to find out what is in the next dungeon. The aim of the game is to get your character to level 10, simply by battling and defeating monsters. Of course it isn't as simpe as have more power than said monster. Find a monster who is too powerful to defeat and you can use potions/spells or abilities or even call on a friend (who may or may not help). Or maybe you can easily defeat the monster, in which case your friend could chose to help the monster defeat you. Things get ugly as you get closer to winning and it's never as straight forward as have the most powerful character. What I love is that even if someone is miles ahead they can come crashing down very easily. Game times can vary from 10mins to 1 hour. The more people you have the more competitive and longer the games can last. My experience has been that the various add ons are well worth a look and don't forget to checkout forums and other online stuff for variant rules etc. Buy this if: 1) You like quirky role playing games that make fun of the genre 2) You have more than 2 friends as above 3) Even if you don't like the above but want something different from Monopoly or Trivial pursuit 4) You may be willing to lose hours playing and replaying Don't buy this if: 1) You have no sense of humour 2) You really don't have more than 1 other friend 3) Monopoly is you favourtie game ever and there's nothing to beat it...
C**R
Marvellous Munchkin
My eight year old learnt how to play this game very quickly from friends explaining to him. I read the rules which required a lot of cross referencing with other rules, re reading and evetually I drew a flow chart! So it loses a star on 'educational' for the complexity and length of the official rules if they are intended for a novice ten year old. However kids just seem to get it, it was just the grown ups that had difficulty. The game takes about an hour to play, especially when you are all learning so set time aside and a few games to get to grips with it. Once you understand what you are doing it is fiendicshly good. In fact spend an evening reading all the cards so you can get the measure of it and see what kind of stuff can happen, who can do it and when they can do it. There are simply two decks of cards, treasure and door. You are human and yourself to begin with, but may get class e.g.cleric, wizard, thief...and a race e.g. dwarf, elf, halfling.....by picking up a card that will give you the advatages and disadvatages of being that race/class. There are items which may be articles of armor, one shot potions, and cards that give you a fighting advatage. There are monsters and curses that can work for or against you depending on when they are played. You have to battle monsters to go up a level, you can buy your way up a level, and sometimes you get a lucky card. You can't buy a victory though. On a turn you Kick Down the Door, deal with what you find. You can then Go Looking for Trouble if you have a monster in your hand you think you can battle, or Loot the Room and take another card, but it might be a really big monster. You can negotiate, sell or trade items but not while you're battling a monster. The real fun starts when you can't battle a monster with your current fightin points and have to ask for help or try and run away. The negotiations on how much of a share in the treasure you get if you 'help' a fellow is very telling, and just when you think its all roses some else can lay a curse or more power on the monster and Bad Stuff happens....The winner is the one who gets up to level 10. unlike most games where adults tend to have an advatage, so either patronise the kids and let them win or take delight in beating eight year olds..., this game is level playing field. So adults beware, life experience and a PhD in rocket science will get you nowhere! Your little Halfling Thief can back stab you, curse you and steal your level! They can also help you when you need it. A brilliant game that I would recommend for a fun or possibly explosive evening or rainy day. Hell we've played it on sunny days its so good. And it doesn't matter if ltiile ones try joining in at the start then walk off after five minutes, those cards just get put back in the pile and everyone else carries on.
Χ**Σ
Great game thought not great boxing
That the box is huge compared to what’s inside (just a deck of cards)
A**S
Fun and highly amusing game
This is a card game that pokes fun at Dungeons and Dragons and similar role-playing games. The game takes the format of a dungeon crawl where you bash down a door by turning over a 'Door' card to reveal a monster, curse or other cards you can play. And with the slaying of monsters, you gain treasure by turning over 'Treasure' cards which are usually helpful items such as 'Sneaky Bastard Sword' or 'Yuppie Water' for elves. You have cards that allow you to be various character classes such as cleric, thief, wizard or warrior, as well as races such as elf, halfling or dwarf, each with their special abilities. Your gender also has an effect too, as the Amazon will not fight female players, instead giving them treasure. And you can change these cards almost at any time, so that in the middle of combat you can say "Forget being a dwarf warrior, I'm now an elf thief!". The great thing about this game is that even when it's not your turn, you have plenty of oppurtunities to play, since you can help somebody fight a monster (for a cut of the treasure of course, unless you were forced to fight by a magical item), steal from somebody else or curse somebody else. It's simple to learn and play is fast. You don't have to be a Dungeons and Dragons veteran to enjoy the game either, although you will understand the many in jokes if you are. I played the game with my wife and a friend who wouldn't go near a Dungeons and Dragons Players Handbook with a barge pole +5 and they both enjoyed the game. It says a game lasts an hour. The games I have played usually last longer, but that's probably because we spend so much time laughing at the amusing illustrations on each card as they are revealed. Highly recommended.
M**D
Magic: the Gathering this is most definitely not.
Back when I was a kid, everyone played cards. Texas Hold 'Em, Magic: the Gathering, Pokémon, you name it. Then came Munchkin. Within two weeks, we'd gone from curious about a card game that apparently took the mickey out of every single fantasy novel, RPG and tabletop game in existence, to completely hooked. We played loads, and I personally owned a copy of the great-but-less-fantastical Munchkin Fu within the year. Fast-forward a good seven or eight years, and I'm about to go on holiday. We're taking a few things to do, and Munchkin had popped back up in my Amazon surfing habits recently. I went for it, and could not stop talking about the thing until it arrived. At which point, I kept on talking about it. Munchkin is simple - two decks, Door and Treasure. A levelling system that for once makes sense, and an element of sabotage that will have you cursing the names of your friends as you laugh and plot your own methods of taking them down a peg. From bizarre monsters to hilariously cliché weaponry and items, it's a good laugh and I strongly recommend a large group of players for the ideal amount of laughter and curses. Do make sure you take care of the deck though - the die is fairly robust (and well designed, the one is a Munchkin face), but the cards are fickle, so either use protectors or don't chuck it in your school/work bag without a thought for the horrible bent format you'll retrieve them in. If you're tired of the endless depth of RPGs, then by all means support Steve Jackson and pals and show the world that fantasy roleplaying games don't have to be a serious and self-important as most people would have you believe. A giggle, and a triumph.
R**L
Great fun - easy to learn, quick to play, lots of replay value.
Great fun. I picked this up after purchasing Munchkin Quest and finding that a little difficult to get going (rules wise) and long running (3-4 hours a game). Munchkin is the polar opposite. With pretty much two sheets of rules, you're up and running very quality. The basic concepts of the game are easy to grasp and crucially the turns move very quickly - whereas munchkin quest could leave the other players sitting around twiddling their thumbs for an age. Artwork and flavour text of the game is great and amusing after multiple play throughs. A core concept of munchkin is 'doing over the other players' by 'being a munchkin'. In this game it feels part and parcel of the system, expected. When playing Munchkin Quest it felt far more vindictive, possibly as a result of how long it had taken you to get anywhere. On average, a 3 player game of Munchkin seems to come in at 35-45 minutes for our group of backstabbers :D One thing not clear to me initially is that you only really need the Munchkin cards to play this game. The Deluxe set comes with a board, munchkin figures and a set of cards (treasure and doors), and a dice. Whilst they figures and board aren't required, they certainly add a nice touch to the game, and keep things nice and organised. However, I thought it worth mentioning that it's pretty easy to play munchkin as a travel game by discarding the board etc and just using the cards and something like a dice to keep track of your level.
D**S
Fantastic fun, if you don't take it seriously
There are already so many reviews of this game all over the Internet that I don't feel the need to embellish on them any more. As the title of my review suggests, this is a fantastically fun game, with plenty of silly moments of humour to keep you and your friends amused. However, all it takes is one person to get annoyed by the cards they are getting, and all of the sudden the worst will come out in you and you'll thoroughly enjoy putting them through the worst game they've ever played. Be careful of this, because this is a game you want people to come back to, and whilst it is supposed to be back-handed and unfair, it's also supposed to be light and fun. Gamers too often forget this, and start treating it like a serious competition to win, and honestly, the winning doesn't really matter. It's the joy of getting there, the thrill of 'swapping levels' with another player just as they reach the top. This game is all about the journey to the top, rather than winning the game. A great game for light-hearted gaming groups, and worth expanding upon with at least one expansion set. I've found 3-4 players to be the sweet spot for this game, and if you pad it out with one of the expansions, it makes for a more balanced, and more devious playthrough.
J**.
Excellent jeu
Super jeu, très drôle et qui dure assez longtemps. On me l'a fait découvrir et j'ai décidé de l'acheter parce qu'il m'a beaucoup plu. C'est un jeu parfait à jouer entre amis ou même en famille. C'est bien une version anglaise que je voulais donc je suis contente de mon achat. SEULEMENT, une des photos du produit montre des figurines qui font office de pions. Je pensais donc recevoir le jeu avec des figurines mais ce sont en fait des petites cartes bien cartonnées et décorées qu'on utilise en tant que pions, on les voit d'ailleurs sur la photo montrant le dessous de la boîte de jeu. L'autre photo est donc mensongère, faites attention! J'ai donc mis une étoile en moins.
A**R
Absolute blast playing this game
I wish if board was there with norm edition
M**.
Todo bien
El juego llegó a tiempo y en perfectas condiciones
C**L
Such a fun game!
Great game!
A**R
Such a fun game! you can play this game a bunch ...
Such a fun game! you can play this game a bunch of times with friends and it wont get old, you can even combine these cards with another version of munchkin to gain more situations. easy to clean up too. also not to hard to learn the game after you play through it once
Trustpilot
1 week ago
2 weeks ago